The reactivity layer for
game
Realtime State Tracking
High-performance server-side tracking of all entity states to assist in anti-cheat and competitive gaming.
PostgreSQL-Powered Worlds
Define your entire world in SQL with enterprise database features: transactions, rollbacks, triggers, sub-ms functions, and more, all natively within your game.
UPDATE entity.entities
SET meta__data = meta__data ||
'{
"position": {
"x":125.4,
"y":10.0,
"z":75.2
},
"stats": {
"health":80
}
}'::jsonb
WHERE general__entity_name = 'player_42';
No SDK? No Problem!
Connect to the API via Websocket or HTTP, then interact with Vircadia directly with your favorite SQL client.
Easy to start, Advanced to scale
Scale from prototype to production with enterprise-grade tools and infrastructure
Developer-First Infrastructure
The Vircadia World CLI provisions everything from development to production, backed by comprehensive CI pipelines.
Enterprise Security
OAuth 2.0 authentication with no passwords, validated by partners like Deutsche Telekom for secure access management.
Deploy Anywhere
Containerized deployment enables Anywhere, Anytime, Any scale, Any device accessibility with consistent performance and reliability.
Minimalist Framework
Vircadia cuts out unnecessary layers and abstraction for maximum performance, wrapping core components into a single, cohesive framework.
Free & open source
Vircadia is Apache 2.0 Licensed and will always be free and open source. This is made possible by our contributors and these companies:
Partners


Sponsors














Start building with Vircadia
Worry about gameplay and less about infrastructure.